Activision delays Blur release over multiplayer concerns

Activision has postponed the release of its much-anticipated Blur racing game to 2010. According to Activision Publishing CEO Mike Griffith, the delay will allow developers to enhance Blur’s “distinctive” multiplayer capabilities.   

“We are committed to making Blur a great new racing franchise, and we are very encouraged by the game’s design,” said Griffith. “The additional time will allow the studio to fully optimize the vision they set out to create for Blur, including a distinctive and groundbreaking multiplayer mode that will appeal to a broad audience.”

Meanwhile, Activision has reaffirmed its 2009 outlook provided on August 5, 2009 – due to global demand for Modern Warfare 2 and strong attach rates for the recently launched Call of Duty: World at War map packs.

“The company continues to expect GAAP net revenues of $4.05 billion and GAAP earnings per diluted share of $0.26,” Activision explained in an official statement.

“Nonetheless, because of the continuing uncertainty in the global economic climate and the difficult retail environment anticipated during the 2009 holiday season, Activision Blizzard urges investors to be cautious and prudent in evaluating the company’s forecasts and projections.”