Nintendo’s upcoming 3DS handheld console is reportedly powered by two 266MHz ARM11 CPUs.
The portable device also features a 133MHz GPU, 4MBs of dedicated VRAM, 64MBs of RAM and 1.5GBs of flash storage.
As IGN’s Scott Lowe notes, there are currently a number of (popular) ARM11-powered devices in the CE marketplace, including various Android smartphones, the Zune HD, and prior to the introduction of Apple’s A4 processor – the iPhone and iPod touch.
“[Although] we were unable to determine which variation of the ARM11 processors the 3DS will feature, we now have a better sense of the system’s [impressive] capabilities,” wrote Lowe.
“[And] as we learned in June, the 3DS’ GPU has been named DMP’s PICA200, which features a maximum processing speed of roughly 200MHz, though it seems Nintendo is scaling it back a bit for use in the 3DS.”
However, devs working on software for the glasses-free 3D platform have compared the handheld system’s graphical capabilities to current-gen consoles, such as the Xbox 360 and PS3 – “albeit on smaller, lower-resolution screens.”