The “Pokemon Go” craze has sent legions of players hiking around cities and battling with “pocket monsters” on their smartphones. It marks a turning point for augmented reality, or technology that superimposes a digital facade on the real world.
But the game’s popularity has created unintended consequences in everyday life, from annoyed property owners dealing with hordes of ‘monster’ hunters to store owners using the game to attract customers.
Though perhaps that’s to be expected from a game that encourages players to visit real-world landmarks such as train stations, churches and museums in order to find and trap cartoon creatures.
Here’s a look at some of the bigger questions that have emerged since the game went live last Wednesday:
Can Digital Lures Lead to Real Cash?
Some shops are exploring ways to use “Pokemon Go” to drum up business.
An Atlanta cafe, owned by digital ad agency Huge, turned out to be roughly 30 feet away from two prominent “Pokestops” — game representations of physical landmarks where players can stock up on digital game gear.
So it spent about $40 in real money to add digital “lures” to the stops, refreshing them every 30 minutes. The lures increase the chance that rare Pokemon with names like “Starmie” and “Poliwag” turn up nearby, drawing players in turn.
In San Francisco, enthusiastic players working for Kawika’s Ocean Beach Deli likewise set out lures and branded the store as a “charging station” for drained phones. (The game is notoriously hard on batteries.)
Given that the shop is bracketed by Pokestops on one side and a battle arena on the other, players “have no choice but to walk past us,” says owner David Nottage III.
A 21-year-old player in Forest Grove, Oregon, shrugged off a stab wound to continue his gaming. (Photo Courtesy: Twitter/ @Ilan Inglis)
Who’s to Blame When Playing Really Gets Out of Hand?
In St. Louis, police say robbers waited near attractive digital spots to rob players engrossed in the game.
Another man who lives in a former church says his home, now also a Pokestop, has become a digital magnet for “Pokemon Go” players, who sometimes block his driveway and passing traffic as they pull over to stare at their phones.
A 21-year-old player in Forest Grove, Oregon, even shrugged off a stab wound to continue his gaming. He approached a stranger on the street and asked him if he was playing too, police say. The other man then stabbed him. Police say the player described his attacker, refused treatment and continued on his Pokemon hunt.
Phoenix police are telling people not to trespass while playing the game. New York’s subway is warning people not to jump onto the tracks to chase digital “Rattatas”. The National Safety Council implored players not to play and drive.
The US Holocaust Memorial Museum in Washington DC called playing the game inside its walls “extremely inappropriate” and is trying to remove itself from the game.
Todd Richmond, a director at the Institute for Creative Technologies at the University of Southern California, says a big debate is brewing over who controls digital assets associated with real world property.
Pokemon Go is displayed on a cell phone. (Photo: AP)
How Big Can Augumented Reality Get?
Stock of Nintendo, which part-owns Pokemon Go jumped 25 percent on Monday and another 13 percent Tuesday, adding nearly $8 billion to its market value as investors assessed the breakout game.
But Jefferies analyst Atul Goyal says that’s just the beginning. He now believes share price will hit 30,000 yen, or $286.40, nearly a third higher still. Nintendo is transitioning from console games to smartphone games, and “it has just started that journey,” Goyal says.
The game’s success on smartphones also could spur faster development from hardware makers such as Microsoft with its HoloLens, the secretive startup Magic Leap, or Google, which could still revive its failed Glass headgear, says Timothy Carone, a professor at the University of Notre Dame’s Mendoza College of Business.
Does the Game Affect Privacy?
Adam Reeve, principal architect of security firm Red Owl, however, found that Pokemon Go required overly broad permission for those using a Google account as a sign-in. Even setting aside the location data collected by the app, he said, the app is a “huge security risk”.
He noted the app, in theory, could allow Pokemon Go to read one’s Gmail, send email as you and access your Google search history.
Niantic said in a blog post Monday that it never intended to request such sweeping data access and hasn’t collected information beyond the user’s ID and email address.
(This article has been published in an arrangement with AP.)