Claim: Graphics will be "indistinguishable from reality" in 10 years



The graphics jump from Doom to Quake was nothing short of revolutionary.

Carmack says he prefers Direct3D to OpenGL

John Carmack - of Wolfenstein, Doom and Quake fame - says he now prefers Direct3D to OpenGL for gaming.

Nvidia salutes the inner geek in all of us

Do you remember that magical moment when you first played Quake OpenGL using a 3DFX Voodoo accelerator? Yes, the world of computer gaming had changed forever, with everything else - including real life - paling in comparison.

Google runs Quake II on HTML5

Forget Flash! Yes, an intrepid team of Google engineers has managed to create an HTML5 port of Quake II that runs at over 30 frames per second (FPS).