Computer game characters become more human-like by gossiping and lying

'In today's computer games, we often see a goal-driven dialogue where the player is limited to a number of predefined response alternatives. In my research, I study how we can use language technology to create more socially driven dialogues in games, with characters who can understand natural language.

Teens lying more about online activity

You may think you know what your teenagers are up to on the internet - but the chances are you don't.