games
With adults wising up to the dangers of clicking unknown links, spammers are increasingly targeting children.
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Britain's Ministry of Defence has admitted that its war simulations aren't up to scratch for a generation reared on the PlayStation and Xbox.
You'd think the Red Cross would have enough to be worrying about - Afghanistan, famine in east Africa, that sort of thing.
Qualcomm is expanding its already formidable lineup of next-gen S4 mobile chips.
Embedding advertisements in violent video games has a totally counter-productive effect, putting users off products and lowering brand recall.
As expected, Google's added games to its Google+ social networking service - and Facebook has fired right back with new gaming features of its own.
In what makes a nice change from all the reports claiming that videogames make people violent, a new study looks at what makes games fun.
MIT's developed a machine-learning system that allows a computer to read the instructions for playing Civilization - in one of several different languages - and improve its game.
I've often wondered if the day will ever come when games and movies successfully cross over.
Numerous studies have indicated that violent video games lead to more aggression and anger. But for the first time, someone's checked to see whether the opposite is true, and found that relaxing video games can make people happier and more kind.
Microsoft must have a really sick sense of humor because they have announced that they are bringing back the much-hated talking paper clip.
Nvidia has launched a free app that provides quick access to Android games specifically optimized for the Tegra 2 mobile processor.
As expected, the app also offers game reviews, high-res screenshots, HD trailers, videos and behind-the-scenes featurettes.
Mobile augmented reality is set to rocket over the next four years, according to analyst Juniper Research.
The Federal Trade Commission has confirmed that it's looking into Apple's controversial app marketing policies - but not because of their effect on content providers.
A new study by an international research team has found more evidence that it really is possible to become addicted to video games.

















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