In addition to their trouble with reading, people with dyslexia also have greater difficulty than typical readers do when it comes to managing competing sensory cues, according to a study reported February 13 in Current Biology, a Cell Press publication. The findings suggest that action video games might improve literacy skills in those with dyslexia, which represent five to ten percent of the population.
As e-readers grow in popularity as convenient alternatives to traditional books, researchers at the Smithsonian have found that convenience may not be their only benefit.
Dyslexic children could one day get carte blanche to spend all day playing video games - it seems it does more to improve their reading ability than many traditional educational programs.
A new initiative has pledged to double the number of books available to blind or dyslexic people, taking the number up to more than one million — from classic 19th century fiction and current novels to technical guides and research materials.