Crytek is intent on shaking up the current FPS paradigm by transitioning entirely to a free-to-play (F2P) business model in two-to-five years.
Crysis is one of the most successful FPS franchises ever, but its future may not be limited to a first-person perspective.
One of the most popular and seemingly successful video game franchises on the scene today is EA'a and Crytek's Crysis franchise.
I've been a huge fan of the Crysis franchise since the original game debuted years ago. So it comes as little surprise that expecations are sky-high for Crysis 3, which is due to hit shelves in February 2013.
I've been really stoked about Crysis 3 ever since the game was officially confirmed earlier this year for a February 2013 launch on the Xbox 360, PS3 and Windows PCs.
Every so often a clueless company exec lets fly with what he or she really thinks - without considering the ramifications.
Although it may seem like sheer blasphemy to some, Crytek will be modifying and "enhancing" the original Crysis for players on Xbox Live and the Sony Playstation network.
A recent review of Crytek's Crysis 2 confirms what fans have known forever - the long-awaited sequel is primed to pwn and own the FPS genre.
Could Crysis be getting a mobile makeover? Well, it sure seems that way, as Crytek wants to hire an iOS dev who is "passionate" about video games.
Crytek has conceded that the Playstation 3 (PS3) version of Crysis 2 will offer "slightly more performance" that the Xbox 360 edition.
Crytek has confirmed that it will be showcasing its next-generation CryENGINE in stereoscopic 3D (S-3D) at GDC 2010.