Crytek to demonstrate Crysis game engine at GDC
Frankfurt (Germany) – Crytek, developer of the first person shooter “FarCry”, today said that it will demonstrate the middleware of the upcoming “Crysis” game at the 2007 Game Developers Conference (GDC), which will open its doors in San Francisco on March 5.
Following a behind-the-doors demonstration at last year’s GDC, Crytek is now offering public demonstrations in an effort to attract professional developers and modders. There will be an open presentation at the firm’s booth as well as scheduled, in-depth presentations for game development and visualization studios interested that are interested in “potential licensing discussions,” Crytek said.
The company promises that the “hands-on” demonstration will include the Sandbox2 terrain, a visual mission editor with adjustable time of day settings, a character animation and facial animation editor. There will also be a demo of Crytek’s new “asset creation pipeline,” which enables game designers to develop breakable objects and vegetation.
Crysis was first announced in January of last year and left and captured much of the attention of gamers at E3 2006. Scheduled for release later this year, the industry has built up high expectations: Among others, Microsoft recently expressed the hope that Crysis will drive the adoption of Windows Vista among gamers: “This is the game that will really show off the improvements in the OS for games."