Sony debuts long-awaited Playstation 4
Sony officially debuted its next-generation Playstation 4 at a long-awaited event this evening in New York City.
Described by the Japanese-based company as a "platform by game creators for game creators," the PS4 is equipped with "supercharged" PC architecture, including an x86 processor, enhanced GPU, unified high-speed memory, a massive hard drive and support for suspend/resume mode.
As expected, the Playstation 4 is also packaged with a redesigned controller that features a touchpad on the front, a share button, a headphone jack, a light bar for player identification and tech to sense a player's depth and 3D position.
The Playstation 4 is capable of downloading games in the background, even when put into suspend mode. Meanwhile, the entire Sony Playstation UI has been redesigned, with a special emphasis on social features and integration, as users can even watch games being played (via the controller's "share" button) and discuss in-game events via a chat window. Interestingly, friends can take over another player's controller, if they are given permission to do so.
Sony also described the Vita as the "ultimate companion device" for the PS4, as remote play is support for the portable console via Gakai.
"Our long term goal is to make every PS4 title playable on the Vita," Sony execs explained. "To make remote play on the PS4 and Vita feel good. So we've integrated Gaikai into the PS4, effectively making it a game server."
Unfortunately, despite rampant speculation to the contrary, PS3 titles aren't natively supported on the PS4.