Space sim Star Citizen obliterates Kickstarter goal
Star Citizen easily passes Kickstarter funding goal with 26 days left.
Kickstarter has become the place to go if you have a game, product, movie or any other serious project in need of funding. If whatever you're peddling strikes a chord with the average user, some seriously cash can be raised very quickly. Case in point? The upcoming PC video space simulation Star Citizen, which first started making the round on the 'Net a few weeks back when the devs went launched the project on Kickstarter.
The developers were seeking a cool $500,000 to get the game in the works and on its way to eager PC gamers tired of seeing industry heavyweights shifting their development efforts to consoles. Of course, ut doesn't hurt that Star Citizen is the brainchild of Chris Roberts, the same guy behind the 90's classic Wing Commander.
Currently, Star Citizen has raised $596,599 with 25 more days to go.
If you've missed our coverage of this sweet game thus far, Star Citizen will be a PC exclusive and promises to make console gamers very jealous. The game is based on the CryEngine 3 game engine and is set in the year 2942. It's a persistent online multiple player game that has been in production already for about 12 months at developer Cloud Imperium.
The game will use a traditional one-time purchase model with other in game items available via micro-transactions. The official game synopsis reads:
"Star Citizen brings the visceral action of piloting interstellar craft through combat and exploration to a new generation of gamers at a level of fidelity never before seen.. At its core Star Citizen is a destination, not a one-off story. It's a complete universe where any number of adventures can take place, allowing players to decide their own game experience. Pick up jobs as a smuggler, pirate, merchant, bounty hunter, or enlist as a pilot, protecting the borders from outside threats.
"Chris Roberts has always wanted to create one cohesive universe that encompasses everything that made Wing Commander and Privateer / Freelancer special. A huge sandbox with a complex and deep lore allowing players to explore or play in whatever capacity they wish. That universe is Star Citizen."