The co-existence of DayZ and War Z

Posted by Shane McGlaun

The zombie genre has certainly experienced a resurrection of sorts in recent years, bolstered by TV shows such as The Walking Dead and video games like the original DayZ mod for Arma.

As we've previously reported, a standalone version of DayZ is currently in the works, while another zombie survival MMO titled War Z is slated to go live some time in the near future.

The names of the two games are similar enough to cause some confusion amongst fans of the undead. However, at least one senior producer at Hammerpoint Interactive thinks both games have what it takes to to do well on the market.

Indeed, executive producer Sergey Titov said he believes the War Z "isn't looking to be better than or displace DayZ at all."

The statement was seemingly issued in response to criticism from some that War Z is borrowing ideas from the DayZ mod. Titov said, "In fact we are fans of the mod. Ultimately, we hope that gamers will end up playing both The War Z and the DayZ standalone."

Titov also emphasized that it was "difficult" to compare the two projects. "Though there are similarities, we tried to create a game that was a little bit easier to access and play, and that would allow players to be creative and create their own scenarios," he explained.

Unsurprisingly, DayZ creator Dean Hall has been asked in the past about similarities between the two games. He answered: "Obviously you feel lots of things, and a lot of your feelings aren't legitimate... I feel like eating ice-cream all the time; it doesn't mean that I'm going to eat ice-cream all the time. So maybe it's natural to get upset, jealous, scared - those kind of things. I definitely think all of those things.

"Maybe they [Hammerpoint] will make a better game - I don't know. Maybe what they're doing is not cool to me, but the way I look at it is what are my options? What could I do? I could stand up here and be very critical of anyone who does a clone copy of the game. What would that actually achieve other than making me look like a dick? It's not going to result in a better game.

"Should I sue anyone who ever mentions something to do with zombie horror - will that make a better game? And the whole premise of DayZ, and the whole premise of our development is we're going to make an awesome game. That's what we're selling. We're going to price it low and lots of people are going to play it. If we compromise on that, we're screwed.

"I guess what I'm saying is what I feel isn't important... Maybe that's what leadership is: saying my feelings aren't important here - my feelings are often selfish. There are a lot of other really interesting, cool projects out there like The Dead Linger. How do you think they feel? They probably feel a bit s****y too. I have to be realistic about it and say the responsibility is on me to make a good game. And that's just life."