Blizzard promises Diablo III server patch, denies security issues

Despite a number of server and security related issues, Blizzard managed to shatter sales records with the long-awaited Diablo III.

Over the last week or so, reports indicated that Blizzard servers had been compromised – resulting in

the unauthorized acccess of player accounts and subsequent theft of in-game goods.

Blizzard attributed the issue to traditional end-user security lapses, such the unauthorized use of log ins and passwords obtained via phishing campaigns, rather than bypassing authentication servers or spoofing.

To be sure, Blizzard emphasized that its Battle.net and Diablo III servers had not been compromised.

In other Diablo related news, a game update addressing various client-side issues and fixing a number of bugs is expected to roll out next week.

Blizzard has already applied some hotfixes to the game and made changes with the servers to help improve reliability and uptime – but the upcoming patch is apparently more of a comprehensive fix.

Meanwhile, Game Trailers reports that Blizzard is delaying the launch of the real money auction house beyond its original May time frame to an unspecified future date.

“In light of the post-launch obstacles we’ve encountered, we have made the decision to move the launch of the real-money auction house beyond the previously estimated May time frame,” an official Blizzard statement read.

“As we mentioned in our original announcement, our goal has always been to ensure everyone has the smoothest experience possible when the real-money auction house launches, and we need a bit more time to iron out the existing general stability and game play issues before that feature goes live. While we don’t have a new launch date to share just yet, we’ll have more information soon.”