Blizzard uses ‘innovative’ argument in World of Warcraft bot lawsuit |
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| Games and Entertainment | ||||
| By Humphrey Cheung | ||||
| Thursday, May 08, 2008 04:49 | ||||
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Irvine (CA) – Blizzard Entertainment, the creators of the most popular MMORPG World of Warcraft, is using a new and seemingly innovative argument in its lawsuit against the creator of the Glider bot program. Blizzard says its End User License Agreement (EULA) states that proprietary code is copied into the RAM of the customer’s computer and that any authorized program use rescinds the right to use the code.
Back in 2006, Blizzard sued MDY for creating and distributing the popular Glider program which lets players automate their killing, gathering and treasure hunting. Essentially, the program allows players to set ‘glidepaths’ which are pre-programmed routes for characters to navigate. Monsters within the path are automatically killed and looted. Way back in 2005 (time flies doesn’t it), we interviewed ‘Mercury’ the creator of Glider. You can read that interview here. Read more … Arstechnica.
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