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| Microsoft Surface: What Media Center should have been - analyst opinion |
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| Opinion | ||||
| By Rob Enderle, Principal Analyst, Enderle Group | ||||
| Wednesday, May 30, 2007 12:20 | ||||
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When I was briefed on Surface (previously code-named Milan) a few days ago, I was incredibly impressed. Having gotten used to disappointments like Origami, Zune, and even the Media Center PC where Microsoft didn’t actually finish the offering, this product was a breath of fresh air, largely because it was complete.
As they walked me through the implementation, it was clear that they had thought through the user interface, the hardware, the initial customer set, service, and economics. It does not happen too often with any vendor, that I do not leave thinking they forgot something with regard to the product. But when I left Microsoft, I felt they touched about pretty much everything, except the fact how much this product was likely to really upset companies like HP, Dell, and Gateway. But before we go there let’s talk a bit about what Milan is. Milan: Surface Computing Milan, in many ways, is Microsoft actually channeling Apple (and their iPod) really well for once. What makes the iPod special is that it is a complete offering that includes hardware, software, services and content. Milan is all of that, but it is targeted at a different audience (at least for now, though, I think you will want one of these things at some point). Picture a table that is a PC with a protected high resolution screen and virtual objects you can touch. Also imagine no connection to the traditional Windows. While Windows Vista is the engine you only see the simplified interface much like you would see a simplified Mac OS interface with the iPhone or AppleTV.The closest thing to the initial interface is the TouchSmart interface HP created for their desktop TouchSmart PC, except unlike the HP, you stay within this interface all of the time. This is consistent with the TiVo interface that hides Linux and is as visually attractive as anything Apple has done to date (Leopard isn’t out yet so it doesn’t count). Once you touch something, you will get an animation (much like Apple and HP) as the object opens into the application which also uses touch (there are no mice or keyboards needed for most activities). The screen actually “sees” things, it isn’t a digitizer it uses actual cameras. This means when you put your glass on the table it knows it’s a class and could provide information on what your are drinking (not too exciting), but it could also see your credit card (if it had the right coding) and after showing you your bill, all you’d have to do is place your card on the table, add a tip, and you are on to the next club. (I hate waiting for the bill). Yes, initially this product isn’t for your living room, much like the original Atari pong systems this starts in bars, hotels, and restaurants. Perfect Zune and group gaming Let’s say you want to put new music on your wireless Zune (or Microsoft Smartphone). All you do is place it on the table, the code on the back tells the table how to communicate with the Zune, logs you into your account, and now you can visually select the songs you want to add to the player. If you like the songs the DJ is playing at the club, or in the hotel, with one quick motion they can be on your Zune (or other compliant wireless player.) The same could be true of movies or TV shows that you pick up in airports or hotel lobbies. But interactivity goes farther. Since the table can “see”, you can have generic puzzle pieces, clear pieces of glass with codes only the table can see. When you place them on the table the video or pictures can be projected through them, and then they become, visually, something else. Think of game pieces like jigsaw puzzles that are videos that you could move around. Of course, I was thinking of the battle chess like game that was in the Episode IV Star Wars movie and how something like that could be made to work here (this thing would be perfect for Real Time Strategy Games).
What the Media Center should have been
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