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Tag: ray-tracing
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Ray-tracing is one of the big topics gamers and graphics enthusiasts should pay special attention to these days. AMD already demonstrated Transformers and Ruby Ray-traced demos using pre-rendered and real-time rendered voxels, Intel is busy working on its own ray-tracer, and now we are seeing much more obvious ray-tracing material from Nvidia as well.




 

Interview – Lots of graphics tech tradeshows are on the calendar for the coming weeks - Siggraph 2008 in Anaheim, IDF Fall in San Francisco, Games Convention in Leipzig and Nvision 08 in San Jose. Intel will play a big role in three of those shows and with Larrabee out and Nehalem almost ready for showtime, we felt it was time to get an update on Intel’s ray-tracing efforts.




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